Skeletal animation

Results: 48



#Item
21Visual arts / Imaging / Robot kinematics / Inverse problems / Inverse kinematics / Motion capture / Animation / Kinematics / Skeletal animation / 3D computer graphics / Computer graphics / Computer animation

CO-OPERATIVE AND CONCURRENT BLENDING MOTION GENERATORS Vincent Bonnafous, Eric Menou, Jean-Pierre Jessel, René Caubet IRIT University Paul Sabatier, 118 route de Narbonne[removed]Toulouse

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Source URL: wscg.zcu.cz

Language: English - Date: 2000-12-22 04:37:40
22Materials science / Solid mechanics / Deformation / Computer vision / Visual effects / Plasticity / 3D modeling / Skeletal animation / Computer representation of surfaces / Mechanics / Physics / 3D computer graphics

Semantic Deformation Transfer Ilya Baran1 1 Daniel Vlasic1

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Source URL: people.csail.mit.edu

Language: English - Date: 2011-10-16 03:46:12
23Imaging / Skeletal animation / 3D scanner / Computer facial animation / 3D modeling / Static mesh / Silhouette / Triangle mesh / Animation / 3D computer graphics / Computer graphics / Visual arts

Articulated Mesh Animation from Multi-view Silhouettes Daniel Vlasic Ilya Baran Wojciech Matusik†

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Source URL: people.csail.mit.edu

Language: English - Date: 2008-05-01 08:08:44
243D computer graphics / Computer animation / Skeletal animation / Embedding / Shortest path problem / Mathematics / Graph theory / Topology

To appear in the ACM SIGGRAPH conference proceedings Automatic Rigging and Animation of 3D Characters Ilya Baran∗ Jovan Popovi´c†

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Source URL: people.csail.mit.edu

Language: English - Date: 2011-10-16 03:45:32
25Software / OpenGL / Virtual reality / Video game development / Graphics hardware / GPGPU / Skeletal animation / Rendering / Cg / Computer graphics / 3D computer graphics / Computing

EUROGRAPHICS[removed]E. Gröller and L. Szirmay-Kalos (Guest Editors) Volume[removed]), Number 3 Real-Time Weighted Pose-Space Deformation on the GPU

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Source URL: graphics.usc.edu

Language: English - Date: 2006-05-30 17:40:57
26Exercise physiology / Facial expressions / Encodings / Facial Action Coding System / Affective computing / Computer facial animation / Muscle / Skeletal striated muscle / Facial muscles / Anatomy / Biology / Muscular system

IEEE TRANSACTIONS ON AFFECTIVE COMPUTING, VOL. 2, NO. 1,

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Source URL: cms2.unige.ch

Language: English - Date: 2012-07-31 09:22:40
27Software / OpenGL / Virtual reality / Video game development / Graphics hardware / GPGPU / Skeletal animation / Rendering / Cg / Computer graphics / 3D computer graphics / Computing

EUROGRAPHICS[removed]E. Gröller and L. Szirmay-Kalos (Guest Editors) Volume[removed]), Number 3 Real-Time Weighted Pose-Space Deformation on the GPU

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Source URL: scribblethink.org

Language: English - Date: 2008-03-24 23:35:12
28Skeletal animation / Triangle mesh / Vertex / Slerp / Incircle and excircles of a triangle / 3D computer graphics / Computer graphics / Geometry

Real Time Skin Deformation with Bones Blending Ladislav Kavan Jiří Žára Charles University

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Source URL: wscg.zcu.cz

Language: English - Date: 2003-01-09 08:20:34
29Animation software / Autodesk / Computer animation / Skeletal animation / Autodesk 3ds Max / ZBrush / Animation / 3D graphics software / Computer graphics / Visual arts

Amir Ronen - resume - July 15th 2014

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Source URL: amirronen.files.wordpress.com

Language: English - Date: 2014-10-29 16:27:48
30Exercise physiology / Facial expressions / Encodings / Facial Action Coding System / Affective computing / Computer facial animation / Muscle / Skeletal striated muscle / Facial muscles / Anatomy / Biology / Muscular system

IEEE TRANSACTIONS ON AFFECTIVE COMPUTING, VOL. 2, NO. 1,

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Source URL: cms.unige.ch

Language: English - Date: 2012-07-31 09:22:40
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